I have always found the idea of game design to be very interesting. The fact that some franchises are able to become so popular has got to have something to do with how they are designed and not just the company that develops it.
First Madden game from 1988 |
Newest Madden game for 2014 |
I would like to take a look at a game series that has had tremendous success but is totally unique. A game that has had no predecessor before the release of the first of the series. A game that was built and developed from scratch and has had enormous success world wide. A game that has been so successful it has spawned it's own cult following with die hard fans as well as millions of fans across the globe. I want to find out how they came up with the idea for the game first of all. That will only be a small part. What I would like to focus on is the development of the story for the game and how the designers were able to make it work.
With this in mind. I have decided to research the origins and development of the Assassin's Creed series.
Characters from Assassin's Creed 1 through 6 |
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